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Elvish Hunter

(image) (image)

In order to protect their lands, the forest elves of the Valley of Elynia have developed new practices and formed special trained groups to patrol their frontiers. Their hunters are specialized in trapping unwary opponents from a safe distance to ease the task of the swordsmen.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Elvish Civilian
Advances to: Elvish Trapper
Cost: 16
HP: 30
Movement: 6
XP: 42
Level: 1
Alignment: neutral
IDElvish Hunter
Abilities:

Attacks (damage - count)

(image)sword
melee
5 - 4
blade
(image)bolas
ranged
4 - 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%