Elvish Hunter
In order to protect their lands, the forest elves of the Valley of Elynia have developed new practices and formed special trained groups to patrol their frontiers. Their hunters are specialized in trapping unwary opponents from a safe distance to ease the task of the swordsmen.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Elvish Civilian |
Advances to: | Elvish Trapper |
Cost: | 16 |
HP: | 30 |
Movement: | 6 |
XP: | 42 |
Level: | 1 |
Alignment: | neutral |
ID | Elvish Hunter |
Abilities: |
Attacks (damage - count)
sword melee | 5 - 4 blade | ||
bolas ranged | 4 - 2 impact | slows |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Hills | 2 | 60% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |